Critical Bugfix and BGM/BGS
Fixed a critical bug for Transition FX
When saving the map, information about the encoding of the transition mask was lost, causing a crash bug.
This was because the encoding of some characters was lost during conversion.
Fixed Z-ORDER bug.
Now NPCs and Events maintain order consistency with respect to the player.
Added support for background music and background sound.
A new layer for 3D audio will be added soon.
The beta will be available very soon.
As soon as it is possible to create at least one functional prototype without bugs, the new beta version of Mire will be released.
We are looking for beta testers with non-virtualized Linux systems, but with a physically installed Linux operating system.
Anyone interested in participating as a beta tester on a Linux system can contact us on the official Making Italia Discord channel.
Attached is a short video showing the progress.
I apologize in advance for the high gamma contrast I use for my operating system.
In reality, the colors are darker, but I have enabled a higher than normal gamma level for personal preference.
If everything looks too bright, it is because I have set my graphics parameters this way.
Get Mire Engine
Mire Engine
Powerfull 2D Rpg Game Engine
| Status | In development |
| Category | Tool |
| Publisher | |
| Author | Making Italia |
| Genre | Role Playing |
| Tags | 2D, cross-plattform, Game engine, JRPG, mobile, RPG Maker |
| Languages | English, Italian |
| Accessibility | Configurable controls |
More posts
- Added Warp, SFX and More35 days ago
- Feature Preview Video41 days ago
- Map Setting & Generative Clouds78 days ago
- Event Editor, NPC and More93 days ago
- Editor DevelopmentAug 05, 2025
- Huge ImprovementsJul 17, 2025
- New Render PipelineJul 10, 2025
- Coming Soon...Jun 18, 2025
- Project SuspendedJan 11, 2022

Comments
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I'm super excited about the updates. This looks fantastic.