Palette Processor


After much testing and practice, we have realized new algorithms for graphic manipulation.
We start with one of the most interesting ones.



Here we can find an example of how to transform one of our screen, asset like Tileset or charaset into Gameboy version or SNES style quick coloring

But the most interesting features, emegrate by entering the tool just below called Palette Processor




In this tool, we can open an image or use the uploaded one.
Retrieve a color palette present in the image and reuse the graphic style as colors and apply it to different assets

In this example screen, the palette you notice, is the one obtained from the screen, But by loading a palette present in the program archive, you will find a sample file with a .pal extension
By loading that palette obtained from a screen, later applying it to the current screen, we will get the colors of that palette instead of the original colors of the screen.


You will notice different details or different colors.
The algorithm tries to intercept similar colors and then replace them with those in the increasingly similar palette.
Other features are coming soon, Such as edge detection and other various tools.

Files

Rpgac1.6.5.rar 36 MB
50 days ago

Get Rpgmaker Asset Converter & UI Tool

Buy Now5.00€ EUR or more

Leave a comment

Log in with itch.io to leave a comment.