Pixelizer Improvement
Improvements to the Pixelizer filter.
An update has been available for a few days now that introduces a new feature for replacing colors via nes palette to have a very retro, precise and marked style.
Additional improvements have been made.
Such as those to completely replace unavailable colors with those closer to the available palette.
1°
Clicking on the Palette Processor will open a new screen integrated with the Pixelizer tool
We check the Palette Size option (Max 56 Colors for Autopick).
Automatically, the tool will retrieve all available colors from the screen respecting a very strict style for nes.
Automatically, the tool will retrieve all available colors from the screen respecting a very strict style for nes.
Later, we can choose which colors to retrieve from the generated palette, and whether to add more manually.
Click on the Manual Picking button, We enter the color select mode.
A list of automatically derived colors will be displayed, or in the panel on the right, add a custom color to the list.
Hovering the mouse over the image will display a small zoom where pressing with the mouse button will select the displayed color to paste the values always in the right panel to be added.
In addition, the Pixelizer during the process of creating or rather converting assets in the editor has been improved.
Applying our palette afterward,
(In this screen I wanted to use only 8 colors to test the functionality of the tool.)
We will get a result like this
You can see how colors are replaced, pixels retained, and markedly improved over the original screen.
Colors are more pronounced and more accurate recreating a nice pixelated effect.
You can observe at the right side of this screen, the pixelated effect that is given to this Rpgmaker VXACE asset.
This screen is taken from the Chipset editor for Rpgmaker 2003.
The image is pixilated accurately and details displayed sharply and precisely.
Very soon this new version will be available.
Get Rpgmaker Asset Converter & UI Tool
Rpgmaker Asset Converter & UI Tool
Graphics tool for all Rpgmaker Series
Status | In development |
Category | Tool |
Author | Making Italia |
Tags | asset, chipset, graphics, RPG Maker, rpgmaker-2003, rpgmaker-mv, RPG Maker MZ, rpgmaker-xp, Tileset, tool |
Languages | English, Spanish; Latin America, Italian |
More posts
- Rpgmaker MV/MZ Tileset Editor3 days ago
- RpgAC 1.7 Released15 days ago
- Rpgmaker XP Tileset Editor29 days ago
- Palette Processor Fix and Updates!49 days ago
- Fix and Updates52 days ago
- Palette Processor62 days ago
- Pixelizer Updates94 days ago
- Bug Fix ReleaseMar 24, 2025
- Pixelizer Scale and MultiplierMar 17, 2025
Comments
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davvero un ottimo lavoro !
Amazing new development