Fix and Updates
As anticipated in the previous news,
The pixelizer filter has been improved, making graphical assets appear more pixelated and accurate.
In addition, a Color Picking feature has been added to the palettes tool.
By hovering the mouse over the input image, a small zoom can be displayed, and upon clicking, the color exactly at that point will be retrieved and can be further edited.
By clicking on the retrieved colors automatically they, will be selected, later, right click down to remove a selected or manually added color.
You will also find two additional files pre-processed from the official nes palettes.
By opening from the Palette Processor the files (*.pal) you will be able to take advantage of the official colors to achieve a NES Render effect.
In Brief:
- Added Source Image Zoom for color picking
- Added Selection color Remover.
- Added Precision per pixel Algorithm (PPP)
- Added Hard Edge Detection.
- BugFix: Multple Connection to Rpgmaker MZ Scene Generator (#132/248/326)
- BugFix: Module Event ( Gain Item fixed )
Files
Get Rpgmaker Asset Converter & UI Tool
Rpgmaker Asset Converter & UI Tool
Graphics tool for all Rpgmaker Series
Status | In development |
Category | Tool |
Author | Making Italia |
Tags | asset, chipset, graphics, RPG Maker, rpgmaker-2003, rpgmaker-mv, RPG Maker MZ, rpgmaker-xp, Tileset, tool |
Languages | English, Spanish; Latin America, Italian |
More posts
- Rpgmaker MV/MZ Tileset Editor7 days ago
- RpgAC 1.7 Released20 days ago
- Rpgmaker XP Tileset Editor34 days ago
- Palette Processor Fix and Updates!54 days ago
- Pixelizer Improvement62 days ago
- Palette Processor66 days ago
- Pixelizer Updates99 days ago
- Bug Fix ReleaseMar 24, 2025
- Pixelizer Scale and MultiplierMar 17, 2025
Comments
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I love the idea - but it doesn't work for me.
I can't wait to try it