April things
An update was recently released. If you have the PRO version, you can directly use the updater to update the tool
A bug has been fixed specifically for checking for updates.
New features will be introduced, some are already under development.
One of these features is the ability to create scenes for UI management.
Currently, the Generated UI persists even during gameplay. to close the script you have to type DisposeAll();
But let's focus on the scenes.
Scenes, give you the ability to create a network of UIs, and connect multiple UIs into a single scene. Type like a menu.
A scene contains a UI, with choices that can be selected via a menu. Each choice will call a new UI managed by a series of connected scenes.
In this example, we have a menu generated by the new editor
The two options will be able to call an additional UI to manage.
Although the images that represent the scene at the moment are a place holder
We may then preview the scene and connections based on the choices you enter.
In this example, the first button will call a new scene and display its UI.
We'll soon be making these announcements a reality.
A big thank you to everyone who supports this project.
We will make this tool more and more powerful and always with a lot of tools.
Such as adding conversion of other Tilesets and Autotiles for ACE/VX versions
In our capacities we will also try to upgrade the free version.
But for users of the PRO version, we will of course give priority.
Follow the project to always receive new updates.
Get Rpgmaker Asset Converter & UI Tool
Rpgmaker Asset Converter & UI Tool
Graphics tool for all Rpgmaker Series
Status | In development |
Category | Tool |
Author | Making Italia |
Tags | asset, chipset, graphics, RPG Maker, rpgmaker-2003, rpgmaker-mv, RPG Maker MZ, rpgmaker-xp, Tileset, tool |
Languages | English, Spanish; Latin America, Italian |
More posts
- Chipset Editor Live Conversion1 day ago
- 2k3 Autitle Completed17 days ago
- Pixelizer Algorithm30 days ago
- Rpg2k3 Tile Editor progress45 days ago
- Progress Update60 days ago
- September Work88 days ago
- New Module and FunctionJul 24, 2024
- June developments reportJul 09, 2024
- Bug Fix and FeaturingJun 23, 2024
- June ThingsJun 02, 2024
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