Progress Update
Rpgmaker Asset Converter & UI Tool » Devlog
The tileset editor is in development.
Due to some problems, I could not devote much time to it, but I still made part of the editor working.
The part concerning the unconditional selection of various tilesets is ready.
The self-identification part for tilesets is in development now.
This is to adapt elements that will be taken from different tilesets such as a 48x48 piece and adapt it to 16x16 in 8 bits.
In addition to this of course, you also need to know what type of resource you are using. e.g. an A4, A5 a set of tiles, based on these properties the auto tools will be made.
Get Rpgmaker Asset Converter & UI Tool
Buy Now5.00€ EUR or more
Rpgmaker Asset Converter & UI Tool
Graphics tool for all Rpgmaker Series
Status | In development |
Category | Tool |
Author | Making Italia |
Tags | asset, chipset, graphics, RPG Maker, rpgmaker-2003, rpgmaker-mv, RPG Maker MZ, rpgmaker-xp, Tileset, tool |
Languages | English, Spanish; Latin America, Italian |
More posts
- Artifact bug Fixed12 days ago
- Chipset Editor Live Conversion16 days ago
- 2k3 Autitle Completed32 days ago
- Pixelizer Algorithm45 days ago
- Rpg2k3 Tile Editor progress60 days ago
- September WorkAug 31, 2024
- New Module and FunctionJul 24, 2024
- June developments reportJul 09, 2024
- Bug Fix and FeaturingJun 23, 2024
Leave a comment
Log in with itch.io to leave a comment.